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Development Diary #20: First Milestone…

14 March, 20207 October, 2016 by Nick

Following quickly on from last week is the first milestone update. The puzzle dependency chart for Reel is now finished and I have a good solid framework to start work on the art and interactions…

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Categories Game Development Tags dev. diary, Reel, Toryansé, yEd

Development Diary #9: Charts and graphs…

7 October, 201625 March, 2015 by Nick

In between set building and a spot of DIY, I’ve been working on some puzzle design this week. Inspired by a bunch of posts on the Thimbleweed Park blog, I’ve been trying my hand at making some of Ron Gilbert’s patented Puzzle Dependency Charts…

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Categories Game Development, Process / Tutorials Tags dev. diary, game design, Toryansé, yEd

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