Following quickly on from last week is the first milestone update. The puzzle dependency chart for Reel is now finished and I have a good solid framework to start work on the art and interactions…
dev. diary
Development Diary #19: On Schedule…
An extremely brief update today, I’ll be starting full-time work on the first Toryansé short next week so I thought I’d share the schedule I’m aiming at…
Development Diary #17: A New Approach…
Another few months of radio silence here unfortunately, so far this year has been a weird mixture of stop-start freelance work and confusing business-y stuff. Looking at my previous post from the end of last year, I was optimistically hoping to have all the major systems for the game in place and, at this stage, be focused solely on artwork. Progress hasn’t been quite that straightforward sadly so I’m sort of changing approach again…