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Development Diary #16: Business Time…

23 September, 201730 November, 2015 by Nick

Just a quick update this month, not a lot of excitement to report from the last few weeks, I’ve mostly been dealing with important, but pretty boring, business related tasks…

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Categories Game Development Tags business, dev. diary, scheduling, Toryansé

Categories:

  • Game Development
  • News
  • Process / Tutorials

Tags:

2d 3d AGBIC animation business cat character concept art convention demo design dev. diary drawing Easy Save EGX Final IK game design game jam Leftfield Collection modelling Playmaker prototype rambling Reel rigging scheduling scripting settings Shader Forge Softimage Timeline Toryansé tutorial Unity UnityScript WIP yEd

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