Development Diary #17: A New Approach…

Another few months of radio silence here unfortunately, so far this year has been a weird mixture of stop-start freelance work and confusing business-y stuff. Looking at my previous post from the end of last year, I was optimistically hoping to have all the major systems for the game in place and, at this stage, be focused solely on artwork. Progress hasn’t been quite that straightforward sadly so I’m sort of changing approach again…

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