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Development Diary #17: A New Approach…

Another few months of radio silence here unfortunately, so far this year has been a weird mixture of stop-start freelance work and confusing business-y stuff. Looking at my previous post from the end of last year, I was optimistically hoping to have all the major systems for the game in place and, at this stage, be focused solely on artwork. Progress hasn’t been quite that straightforward sadly so I’m sort of changing approach again… (more…)

Development Diary #5: Still Alive

It’s been ages since I made an update to the dev. diary, that’s partly due to various commercial jobs unexpectedly coming my way, but also to do with a severe bout of demotivation-itis on my part. The last couple of weeks, however, have been really productive and I feel like I’m not only getting back on track, but making way better progress than I have at any other stage. The solution to my problems, it turns out, was pretty straight forward, throw a bit of money at them. I recently decided to invest in Playmaker, FingerGestures, EasySave and 2D Toolkit. I’ll write up a bit more about my experiences with them and how they’ve helped to reinspire me later, for the moment you can see how I’m getting on in the video below…